2011年11月25日

MapleStory shooter bad Oh

Capacity value article
Shakes points: intelligence and luck 4,Maplestory Mesos strength and agility, and of course cut snails several more forces well.

(Ii) your reading ability

Archer change skills

Accurate arrow: improve the skills of hitting, early upgrades the skills necessary, first consider the plus 3 points arrows leads to remote

Remote arrow: first full arch most proud of, no reason

Powerful arrow: full remote followed full

Focus: no

Duanhun arrows: to 1 point leads to 2 even. Note 2 attached importance!

Second continuous shooting: and duanhun choice,Buy MapleStory Mesos anyway, to 3-4 go does not need to use both. No need to play with, only 4 are bow-spring

In this way, II skills best addition is accurate before 7, remote 8, powerful 20, focus 4, duanhun 1,2 even 20.

Archer II skills

Accurate bow: passive skills will be filled with, and improve the weapon proficiency that is, increase attack, 4 transfer arrow of God also have requirements. Rapid arrow plus 5 points out of first.

Ultimate arch until 4 to found this skill is not used for a long time, it is recommended that no

Quick arrow: plus 5 points leads to theCheap MapleStory Mesos invisible, intangible to liberate the bow hand bags.

Strong bow: I've added 1, since it is a skill of bow, of course, you want to add some used to be the real bow.

Invisible arrows: the complete liberation of the consumption bar, bow hand from a easy life!

Explosive arrow: first 1 point, at full precision, plus a certain amount of fast and invisible (according to personal preferences for how many points, the 2 How much skill do not affect the attack, only time) before full

In this way, three best skills in addition to go before I think is accurate, fast, invisible full explosion, the extra point on the accurate age and concentrated around

Commissioner of customs and archers to Buy Mesosswitch skills

Blademaster: for now it is perverted weapons, rings, accelerated to speed up pets, riding a pet, this ability didn't add value!

Penetrating arrow: unfortunately I haven't added several points, on 4 to a passive skills is important. 5 point lead before rain arrows, it is recommended that fill the late!

Arrows rain: solving the problem of close play bow hand, even if 4 is one of the commonly used skills will be full!

Alias: I used a stand-in is in alarm clocks, and Fat Dragon fat chicken, other time is fun, of course, a lot of bows used very lost in hand for the God. Recommended fill up!

Silver Eagle calls: 15 to get leads to 4 go Firebird,Cheap Mesos proposes extra points add up.

Fierce Rocket: bow hand unique properties against, it is recommended!

Arrow shooting: 3 to add a little after, will fill the after, after 4 storms do not how to use them, but 3 to 4 to 50-class long way to go, and after 4 to fill first is pink eye and Sharpshooter, so this ability to be around 150 to play!

In this way, before turn four I think is the best skill addition: blast 0 runs through 20, of 20 doubles, fierce Rocket 30 arrows rain 30, silver Eagle call 24, 30 with arrow fire. 4 turn me, don't wash, and Firebird to 168 of the time, so the 120 per cent in early period can only be enjoyed between 1 the Firebird, and sometimes not the Eagles good, 24 Eagle foot!

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